Longbow rifle
Standard
Described in: Core book
Description
After one of Avalon’s forward advanced bases was destroyed by colossal creatures of the Anathema, Merlin saw the need for a weapon that could fell even the most titanic enemy from afar, while still holding its own against the more common hordes of foes Knights had to face.
Non-purchasable weapon, usable only by the Ranger
The Knight can add effects to his shots by spending the necessary EPs. For each shot, he can choose up to three different effects from each list, and change them with each shot.
Attack
Base stats
Damages | Violence | Reach | Energy | Effect(s) | Energy (effect) |
---|---|---|---|---|---|
3D6 (9) | 1D6 (3) | Medium - ≤150ft | - | - | |
[Better range] (1)
[Better range] (1)
(1EP by reach increases)
|
1 | ||||
2 | |||||
3 |
Damages | 3D6 (9) |
---|---|
Violence | 1D6 (3) |
Reach | Medium |
50GP evolution : Suppl. effects
Damages | Violence | Reach | Energy | Effect(s) | Energy (effect) |
---|---|---|---|---|---|
Medium - ≤150ft | - | 6 |
Reach | Medium |
---|
Effect | Energy |
---|---|
Anti-Anathema Anti-Anathema | 6 |
Chain attack Chain attack | 6 |
Demoralising Demoralising | 6 |
Ignore armour Ignore armour | 6 |
Penetration (10) Penetration (10) | 6 |
Wrath Wrath | 6 |
50GP evolution : Base stats
Damages | Violence | Reach | Energy | Effect(s) |
---|---|---|---|---|
5D6 (15) | 3D6 (9) | Medium - ≤150ft | - |
Assisted aim
Assisted aim
-
Heavy
Heavy
(If not removed)
-
Two-handed
Two-handed
-
[Boost] (9)
[Boost] (9)
|
Damages | 5D6 (15) |
---|---|
Violence | 3D6 (9) |
Reach | Medium |
Effect |
---|
Assisted aim Assisted aim |
Heavy Heavy (If not removed) |
Two-handed Two-handed |
[Boost] (9) [Boost] (9) |
50GP evolution : Heavy effect deleted
100GP evolution : -2EP by effect (1EP min)
Damages | Violence | Reach | Energy | Effect(s) |
---|---|---|---|---|
Medium - ≤150ft | - |
Reach | Medium |
---|
Availables enhancements
20 PG
Effect | Condition |
---|---|
[Indestructible weapon] [Indestructible weapon] |
-
|
10 PG
Effect | Condition |
---|---|
Damages -1D6, Violence +1D6 |
-
|
30 PG
Effect | Condition |
---|---|
[Automatic success] (3) [Automatic success] (3) |
-
|
15 PG
Effect | Condition |
---|---|
Damages -1D6, Violence -1D6 |
-
|
Interference (2) Interference (2) |
-
|
10 PG
Effect | Condition |
---|---|
Damages +1D6, Violence -1D6 |
-
|
10 PG
Effect | Condition |
---|---|
[Ranged bonus] (3) [Ranged bonus] (3) | Reach ≤ medium |
10 PG
Effect | Condition |
---|---|
[Automatic success] (1) [Automatic success] (1) | Reach ≥ medium |
[Complication] (3) [Complication] (3) | Reach ≤ short |
10 PG
Effect | Condition |
---|---|
[Non lethal] [Non lethal] |
-
|
10 PG
Effect | Condition |
---|---|
Scatter (3) Scatter (3) | Reach ≤ short |
[Complication] (3) [Complication] (3) | Reach ≥ medium |
10 PG
Effect | Condition |
---|---|
[Better range] (1) [Better range] (1) | Two-handed weapons |
30 PG
Effect | Condition |
---|---|
Cadence (2) Cadence (2) |
-
|
20 PG
Effect | Condition |
---|---|
Reaction (2) Reaction (2) |
-
|