Weapons list

Longbow rifle

Standard

Described in: Core book

Description

After one of Avalon’s forward advanced bases was destroyed by colossal creatures of the Anathema, Merlin saw the need for a weapon that could fell even the most titanic enemy from afar, while still holding its own against the more common hordes of foes Knights had to face.

Non-purchasable weapon, usable only by the Ranger

The Knight can add effects to his shots by spending the necessary EPs. For each shot, he can choose up to three different effects from each list, and change them with each shot.

Attack
50GP evolution : Suppl. effects
50GP evolution : Base stats
Damages Violence Reach Energy Effect(s)
5D6 (15) 3D6 (9) Medium - ≤150ft -
Damages 5D6 (15)
Violence 3D6 (9)
Reach Medium
Effect
Assisted aim Assisted aim
Heavy Heavy (If not removed)
Two-handed Two-handed
[Boost] (9) [Boost] (9)
50GP evolution : Heavy effect deleted
Damages Violence Reach Energy Effect(s)
Medium - ≤150ft -
Heavy Heavy  (Removed) 
Reach Medium
Effect
Heavy Heavy (Removed)
100GP evolution : -2EP by effect (1EP min)
Damages Violence Reach Energy Effect(s)
Medium - ≤150ft -
Reach Medium
Availables enhancements

10 PG

Effect Condition
Damages -1D6, Violence +1D6
-

15 PG

Effect Condition
Damages -1D6, Violence -1D6
-
Interference (2) Interference (2)
-

10 PG

Effect Condition
Damages +1D6, Violence -1D6
-

15 PG

Effect Condition
Safe shot Safe shot
-

10 PG

Effect Condition
[Ranged bonus] (3) [Ranged bonus] (3) Reach ≤ medium

10 PG

Effect Condition
[Automatic success] (1) [Automatic success] (1) Reach ≥ medium
[Complication] (3) [Complication] (3) Reach ≤ short

10 PG

Effect Condition
Scatter (3) Scatter (3) Reach ≤ short
[Complication] (3) [Complication] (3) Reach ≥ medium

10 PG

Effect Condition
[Better range] (1) [Better range] (1) Two-handed weapons

20 PG

Effect Condition
Silencer Silencer
-

30 PG

Effect Condition
Cadence (2) Cadence (2)
-

20 PG

Effect Condition
Reaction (2) Reaction (2)
-